If you like playing this game then you may like game sid meiers starships You can download it free from our website. It is a full and complete game. Just download and start playing it. We have provided direct link full setup of the game. Is a strange and wonderful journey that begins somewhat dubiously. It starts out as a series of surprisingly simple minigames played with one hand on the keypad and one on the mouse, which means your keyboard is shoved off the left side of your desk.
If AutoPlay is enabled, a title screen should appear. You can save a game only while at sea or embarked on land - but not while in town or during a conversation or while in a battle.
To save a game of Pirates! The Save Game screen appears, click on one of the 5 available locations to save. You can load a game only while at sea or on land. To load a game of Pirates! You can also load a saved game from the main menu or from the information screens see Information screen pages See the Game Controls section on pages to learn how to get to the Options screen.
Move this slider to control the volume of the music in Pirates! Move this slider to adjust the level of detail for the water including movement and reflections. Defaults to on. Turning shadows off may give better performance on lower level computers. Defaults to off. Certain higher-level video cards will be able to display advanced lighting effects and softer shadows with a possible reduction in performance. Welcome to the Caribbean, Captain!
There's a whole new world here, a world full of adventure and ripe with plunder. Rich, fat treasure ships carry South American silver and gold back to Spain, and French, Dutch and English vessels carry booty only slightly less valuable. The boisterous buccaneer towns teem with lusty pirates seeking a bold commander to lead them to wealth untold.
Constantly at war with one another, the Great Powers are always in search of doughty privateers to take to the seas and do their fighting for them. Those who succeed will achieve great fame and personal wealth - the bones of those who fail will forever lie in Davy Jones's locker. Greetings to our new players! Do not be alarmed at the size of this manual - though Pirates!
Then dive into a new game. In the meantime, please bear with us for a moment while we talk to some old friends, and then we'll have you at sea in no time at all! To fans of original Pirates! Gold - welcome back! In this version of Pirates! Insufficient Crew: In the old version of Pirates! If you had not enough men to fire all of your cannon, the unmanned cannon never fired.
If you did not have eight men to sail a vessel, that vessel surrendered or had to be abandoned. You can sail a vessel with fewer than its minimum effective crew, but the ship will be much slower and less manoeuvrable. The ship can fire all of its cannon in battle, but it will take far longer for the reduced crew to reload the guns after firing. If you attack either of these vessels, your flagship will have to fight both of them at the same time. If you attempt to sneak into an unfriendly city, the scene will change to display an overhead view of the city.
You then have to guide your pirate through the streets, avoiding or knocking out the patrolling guards until you reach your destination. Speaking of which…. Special Items: During the game your pirate may be given or allowed to purchase a number of special items. There are many such items available and the pirate may collect them all. These include cooks, gunners, sail-makers, and so forth.
Each specialist will assist you in important ways: the cook keeps your men happier during long journeys at sea; the sail-maker repairs sail damage after a battle; and so forth. The introductory movie and title screens will appear. Watch them through, or press any keyboard button or click a mouse button to. The main menu contains the following entries,. You can select an entry using your mouse or keyboard.
Pick this if you want to begin a new game of Pirates! Resume a game that you began earlier. You can access games that you saved manually as well as auto-saved games. You will also find an exciting community of fellow pirates as well as player-generated content, game hints and tips, and other cool. View the Pirates! Hall of Fame, where your top game scores are recorded.
You can choose from several historical game-eras available. For your first few games we suggest that you choose the default era : The Buccaneer Heroes — is the only era available on Apprentice difficulty. There are four nationalities to choose from. It is not unknown for a pirate to turn on his own nation if he gets a better offer from somebody else!
English is one of the easiest nationalities to play in the default era The Buccaneer Heroes You start the game with friendly ports in highly useful locations, and since England is almost always at war with Spain, you can usually gain quick English promotions by attacking Spanish vessels and cities.
This is not the easiest nation to play. The Dutch have far fewer ports than the other nations though Curacao makes a fine base for trading with or attacking Spanish cities on the Spanish Main. Further, the Dutch are not quite as often at war with their neighbours, so Dutch promotions can be hard to come by.
This may be the toughest nationality to start with. Spain has by far the most ports on the game, which leaves you fewer targets to attack a problem only if you wish to remain loyal to Holy Spain.
On the other hand, Spain is nearly always at war with somebody - privateering can be extremely profitable. The difficulty level affects a number of aspects of the game. The higher the difficulty level, the tougher your opponents in action sequences - ship battles, dueling, and so forth.
In addition, it is harder to recruit crewmen and keep them happy at the higher levels. On the other hand, as the difficulty level rises you get to keep a larger portion of the booty when you divide the plunder. Once in the game you can raise or lower the difficulty level only when you divide the plunder. The scene changes, and you find yourself at sea, just outside of a port of your nationality.
This screen displays a portion of the Caribbean. The view remains centred on your ship at all times. Your Ship: Your ship appears in the centre of the map. Other Ships: Other ships will appear on the map when they get within sight of your vessel. Each ship has a coloured strip, sail emblem and flag denoting its nationality: black for pirates, yellow for Spain, Orange for the Dutch, red for England, and blue for France. Cities: The map displays the cities currently in sight.
Shoals: Shallow rocks which might damage large vessels if the ships sail over them. Clouds: These indicate heavy winds. You can use them to speed your journey. Storm Clouds: These are dangerous storms which frequently appear in the Caribbean, particularly during hurricane season.
These storms are accompanied by heavy winds a cunning sailor can use to speed his journey; however, if you get too close to such a storm you risk serious sail damage to your vessel.
Landmark: Landmarks like these dot the Caribbean. However, the longer you take, the more crew members are killed, and if you end up being the last man standing, combat can become decidedly difficult. Lose the battle and a cold dark cell awaits from which it is possible to escape, of course.
Victory on the other hand brings you gold, goods and perhaps, if you haven't knackered it too badly, a brand new ship, should you wish to transfer your flag of command.
Whatever the outcome of battle, ships need repairing, sailors need food and. If your crew does rebel against your cruel reign however. While this puts you back towards the beginning of the game and could be seen as an unwarranted frustration, it actually adds to' the urge to get back on your feet and prove those mutinous sea dogs wrong. Returning to port has other benefits too. Swing by the Governor's residence and you may be in line for promotion, which is sure to impress his daughter, leading to an invitation to the ball and one of Pirates!
Fittingly these scenes play out much like the fencing, for as the music plays your partner offers a flick of the wrist as subtle clues as to what move to make.
As the dance progresses it can be tricky to pull off a sequence of moves without stumbling and blowing your chances of getting a shag. Pull off an impressive trot however and she'll giggle with delight, heart pumping with barely concealed lust, and when the dance is over she'll whisk you to the servants' quarters and ride you like a stallion. Or at least that's what I thought would happen when after one particularly lustful waltz I was offered a 'Dutch Rutter'.
The setting is vibrant, the characters are full of humour and the gameplay is bursting with variety. The freeform play now lazily referred to as " GTA-style " links in with each section remarkably well, and although there are areas that lack excitement and challenge, the time spent in them is so short and the game moves on to something new so quickly that Pirates!
One such dodgy gameplay section happens if you wish to enter a French port that's hostile to you because you've been mercilessly preying on Gallic frigates.
You have to sneak in, at which point the gameplay goes all Metal Gear and you have to avoid the guards and sneak around the maze-like streets. Clearly the adventures of Solid Snake were the inspiration, but in reality these sojourns play more like Pac-Man slowed to a crawl and without the pills and are only mildly amusing at best.
However, this brief dip into mediocrity aside, Pirates! Luke its predecessor, Sid Meier's game effortlessly takes the best of every style of gaming and mixes it into a consistent and enduringly charming whole. Certainly there are games with more strategy, and others with more action, but few, if any, can claim to be as breathlessly easy to enjoy. Little wonder that underneath the plush graphics so little has changed in Pirates!
K's an obvious flaw that will no doubt be receiving some love via the inevitable add-on, but Pirates! At the very least there should have been some kind of deathmatch or capture the flag arena, where players could control single ships in battle.
It may have seemed a trivial addition to make, but it would have been a great deal of fun. As competent as the Al is, out of all the battles in the game, the ship-to-ship assaults are the easiest to win. If there was one aspect of the original Pirates! Today, having had a ton of real-time strategy games for inspiration, Sid Meier's all-new Pirates! Now, when you send a landing party ashore to attack a village from behind, you're treated to a far more interesting view.
Needless to say, taking a heavily fortified town is probably one of the most challenging parts of the game, but offers one of the greatest rewards for victory, bringing much coinage and the ability to decide who to install as the new governor. Despite more modern attempts to outdo him, Errol Flynn remains the archetypal matinee action idol, immortalised in such classics as Captain Blood and The Sea Hawk.
He was, is, and forever will be, the ultimate swashbuckling hero, despite his dubious off-screen behaviour. He famously once said: "I can't reconcile my gross habits with my net income. Likewise, Sid Meier's original 'action sim' Pirates! The difference between them apart from a few lifestyle choices is that Meier is very much alive, meaning that after much cajoling from fans, an all-new-and-improved Pirates!
And about time too - the last 17 years have seen some depressingly average imitators make sail for glory and sink without trace soon after leaving port. In this increasingly genre-obsessed world, it's worth noting that Pirates! Rather, it takes elements of them all and is essentially a series of mini-games bound within a plot-your-own storyline.
All the action is based in the 17th century Caribbean, where the major colonial powers of England, Holland, Spain and France are vying for a share of the region's wealth. Rather than going all-out to realistically simulate the sailing ships and strategy of the era as you might otherwise expect from a Sid Meier game , Pirates! Apart from the gloriously-staged sword-fights, spirited sea battles, the governor's daughter swooning at your dashing good looks and the odd hornpipe or two.
All the basics of a classic Flynn movie in fact, only in videogame form. You start the game in a friendly port, with a basic ship and a skeleton crew. What you do next is up to you: stick around and visit the local hostelry and you may hear rumours of passing ships ripe for plunder, or swing by the governor's residence and you may be presented with a mission to ferry goods to a nearby outpost or vanquish an enemy ship sighted offshore. Fulfil the mission and your footing with that faction increases, which if siding with the English, is likely to be to the detriment of your status with the Spanish.
Of course, you can betray your allies at any time, switch sides or simply go jolly-rogering and attack everything afloat on the high seas. Ship-to-ship combat in Pirates! The wind direction and strength dictates ship speed, leaving you to control the rudder and press the fire button whenever your prey swims into range.
Despite such an apparent lack of complexity, watching a ship duel reveals a delicate balancing act of trying to ensure the wind fills your sails to effect the necessary speed, all the while leading your cannons to pound the enemy ship. Problem is, by striking a parallel course, you leave your vessel open to similar volleys.
With 27 types of vessel all distinct in speed, crew and firepower, Pirates! However, the biggest change and by some margin the most obvious is the graphical update to the sword-fighting sections which kick in whenever you attempt to board an enemy ship. Here, you take on the enemy captain, and although he may be an excellent swordsman, if you've decimated his crew beforehand, the fight is much easier.
Beat him back to the abaft of his poop deck and he keels over into the water, leaving his ship, its crew and cargo yours for the taking. Apart from the obvious beat 'em up fun to be had with various combo moves to perfect , the animation during such fights appears wonderfully directed. Change language. Install Steam. Your Store Your Store. Categories Categories. Special Sections. Player Support. Community Hub. Sid Meier's Pirates! Firaxis Games. Sail the Caribbean, marauding all on the high seas or ally your ship and crew as a privateer in search of riches - the life you choose is up to you.
Face dogged enemies, raid unsuspecting villages, woo fair maidens, avoid capture or dig for buried treasure. Discover what it takes to become one of the most famous pirates in history! Recent Reviews:. All Reviews:. Popular user-defined tags for this product:.